options: #冷却时间 cooldown: 3 seconds #虚弱时间 debufftimes: 5 seconds on right click with a fire charge: if player is sneaking: set {_cooldown} to difference between {cd.%player%.fireball} and now if {_cooldown} is less than {@cooldown}: send action bar "&c&l火焰弹冷却中" to player stop else: remove a fire charge from player's inventory shoot a fireball from the player with speed 0.001 apply weakness of tier 2 to the player for {@debufftimes} set {cd.%player%.fireball} to now else: stop on load: send "[ThrownFireball] &b丢出火焰弹 &a已加载" to console on unload: send "[ThrownFireball] &b丢出火焰弹 &c已卸载" to console